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AI Insights · Timothy · April 2023

Top 5 Cooking Games on iOS in Europe Q1 2023

Discover the performance trends of the top 5 cooking games on iOS in Europe during Q1 2023, including key metrics like downloads, revenue, and active users.

Top 5 Cooking Games on iOS in Europe Q1 2023

During the first quarter of 2023, the top 5 cooking games on iOS in Europe showcased a variety of performance trends. Here’s a detailed look at how each game fared in terms of weekly downloads, revenue, and active users.

Gossip Harbor®: Merge & Story by Microfun Limited saw a fluctuating pattern in its weekly revenue, starting at approximately $115K in late December and experiencing a slight dip to around $87K in early January. The revenue peaked at $110K in mid-March before stabilizing around $96K towards the end of the quarter. Weekly downloads for the game showed a downward trend, starting at 11.8K and ending at 4.8K. Active users also saw a decline from 90.5K to 68.5K over the quarter.

Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. maintained a relatively stable revenue stream, with weekly earnings ranging from $55K to $70K. Downloads fluctuated throughout the quarter, starting at 43.8K, peaking at 53.2K in early January, and ending at 39.9K. The game’s active user base saw a slight decrease from 281K to 269K.

Cooking Diary® Restaurant Game by Mytona Limited experienced varied revenue, starting at $58K and reaching a high of $64K at the end of January before settling around $60K in late March. Downloads saw a significant decline from 31K to 10K, and active users decreased from 136K to 111K over the same period.

Cooking Fever: Restaurant Game by Nordcurrent UAB also displayed steady revenue, fluctuating between $36K and $68K throughout the quarter. Weekly downloads remained robust, starting at 58K and ending at 45.7K. Active users showed minor variations, starting at 329K and ending at 308K.

My Cafe — Restaurant Game from Melsoft saw a steady revenue trend with weekly earnings ranging from $35K to $47K. Downloads were relatively stable, starting at 11.6K and ending at 8.8K. The game’s active user count slightly declined from 65.6K to 54.2K over the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023